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Merge pull request #14627 from fjmolinas/ps-robust-array-lookup
sys/ps: Improve robustness against string table errors.
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commit
2fb7d84ae5
33
sys/ps/ps.c
33
sys/ps/ps.c
@ -16,6 +16,7 @@
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*/
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#include <stdio.h>
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#include <assert.h>
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#include "thread.h"
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#include "sched.h"
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@ -32,12 +33,10 @@
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#endif
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/* list of states copied from tcb.h */
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static const char *state_names[] = {
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[STATUS_RUNNING] = "running",
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[STATUS_PENDING] = "pending",
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static const char *state_names[STATUS_NUMOF] = {
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[STATUS_STOPPED] = "stopped",
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[STATUS_SLEEPING] = "sleeping",
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[STATUS_ZOMBIE] = "zombie",
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[STATUS_SLEEPING] = "sleeping",
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[STATUS_MUTEX_BLOCKED] = "bl mutex",
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[STATUS_RECEIVE_BLOCKED] = "bl rx",
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[STATUS_SEND_BLOCKED] = "bl send",
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@ -46,8 +45,32 @@ static const char *state_names[] = {
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[STATUS_FLAG_BLOCKED_ALL] = "bl allfl",
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[STATUS_MBOX_BLOCKED] = "bl mbox",
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[STATUS_COND_BLOCKED] = "bl cond",
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[STATUS_RUNNING] = "running",
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[STATUS_PENDING] = "pending",
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};
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#define STATE_NAME_UNKNOWN "unknown"
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/**
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* Convert a thread state code to a human readable string.
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*
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* This function should be used instead of a direct array lookup: if ever
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* state_names and the actual states in tcb.h get out of sync, a hole will be
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* left in the lookup table. If compiling with NDEBUG not defined, this will
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* generate an assertion which should make it clear that the table needs
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* updating. With NDEBUG, any missing code will result in the string "unknown"
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* (while direct access would return a NULL, possibly causing a crash.)
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*/
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static const char *state_to_string(thread_status_t state)
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{
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const char *name = state_names[state] ? state_names[state] : NULL;
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assert(name != NULL); /* if compiling with assertions, this is an error that
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indicates that the table above is incomplete */
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return (name != NULL) ? name : STATE_NAME_UNKNOWN;
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}
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/**
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* @brief Prints a list of running threads including stack usage to stdout.
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*/
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@ -104,7 +127,7 @@ void ps(void)
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if (p != NULL) {
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thread_status_t state = p->status; /* copy state */
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const char *sname = state_names[state]; /* get state name */
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const char *sname = state_to_string(state); /* get state name */
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const char *queued = &queued_name[(int)(state >= STATUS_ON_RUNQUEUE)]; /* get queued flag */
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#ifdef DEVELHELP
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int stacksz = p->stack_size; /* get stack size */
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