The CC26x2 and CC13x2 share the same register definitions, and both are
treated equally in the TI's technical reference manual. [1]
- To avoid confusions in the future I renamed it to `cc26x2_cc13x2`.
- Documentation was updated.
- The `cc1312-launchpad` board that uses the `cc13x2` MCU was updated.
- The `cc1352-launchpad` board that uses the `cc13x2` MCU was updated.
[1]: https://www.ti.com/lit/ug/swcu185d/swcu185d.pdf
Signed-off-by: Jean Pierre Dudey <jeandudey@hotmail.com>
With the new toolchain version required to fix issue #13133, the compilation of `examples/posix_socket` fails due to a C linkage error in `atomic_base.h`. The reason is that including `drivers/include/mtd.h` in `boards/esp32/board_common.h` inside the `extern C` block finally leads to including `atomic_base.h` inside the `extern C` block which in turn to the C linkage error for the template definitions in this file.
For atmega boards a TX has not actually completed until UDRn is empty
as well as the Transmit Shift Register.
To avoid resetting an UART before a TX has completed we use the TXCn
flash and ISR to set a variables that indicates TX is ongoing. This
allows not reseting the UART while there are ongoing TX pending.
This fixes an issue where part of the last byte is not shifted out
of the TX shift register causing rubish on the first TX following an
uart_init.
The ADC_STATUS_SINGLEACT indicates that an operation is active, while
the ADC_STATUS_SINGLEDV indicates that data is valid.
This fixes ADC returning values of unfinished reads.
Without this change a RIOT application compiled with all-asan will
segfault as RIOT provides its own malloc by default. Add a define for
disabling custom malloc, calloc and realloc implementations and use it
when compiling with all-asan.
ESP32 can be clocked with either a 40 MHz or 26 MHz crystal. Since most boards use a 40 MHz crystal, the configuration was previously fixed to a 40 MHz crystal. This commit changes the crystal from 40 MHz to automatic detection, allowing boards with a 26 MHz crystal like the Sparkfun ESP32 Thing DEV to be used.