--- title: The Build System description: Learn how the build system in RIOT works --- RIOT uses [GNU make](https://www.gnu.org/software/make/) as build system. The simplest way to compile and link an application with RIOT, is to set up a Makefile providing at least the following variables: * `APPLICATION`: should contain the (unique) name of your application * `BOARD`: specifies the platform the application should be built for by default * `RIOTBASE`: specifies the path to your copy of the RIOT repository (note, that you may want to use `$(CURDIR)` here, to give a relative path) Additionally, it has to include the `Makefile.include`, located in RIOT's root directory: ```make title="a minimal application Makefile" APPLICATION = mini-makefile BOARD ?= native RIOTBASE ?= $(CURDIR)/../RIOT include $(RIOTBASE)/Makefile.include ``` You can use Make's `?=` operator in order to allow overwriting variables from the command line. For example, you can easily specify the target platform, using the sample Makefile, by invoking make like this: ```shell make BOARD=iotlab-m3 ``` ## Makefile targets Besides typical targets like `clean`, `all`, or `doc`, RIOT provides the special targets `flash` and `term` to invoke the configured flashing and terminal tools for the specified platform. These targets use the variable `PORT` for the serial communication to the device, which defaults to `/dev/ttyACM0` and `/dev/tty.usbmodem*` on Linux and macOS, respectively. ([source](https://github.com/RIOT-OS/RIOT/blob/master/makefiles/tools/serial.inc.mk#L37-L38)). Setting `MOST_RECENT_PORT=1` enables a more sophisticated serial port selection algorithm, which selects the most recently connected serial port whose metadata matches the board's known properties. For the native port, `PORT` has a special meaning: it is used to identify the tap interface if the `netdev_tap` module is used. The target `debug` can be used to invoke a debugger on some platforms. For the native port additional targets such as `all-valgrind` and `valgrind` exist. Refer to `cpu/native/README.md` for additional information. The make target `help` lists all available targets, of which [the zsh completion script](https://github.com/RIOT-OS/RIOT/blob/master/dist/tools/zsh-completion/zsh-riot.zsh#L96-L126) offers a short description. Notable targets include `info-*` targets which provide further information about the build system. As such, `info-modules` list all (recursively) included modules in the build, and `info-build` shows more details about the build: among others, include paths, a list of included Makefiles, and the `CFLAGS` used for the build. ## Build System Internals ### Basic RIOT uses a recursive Makefile system. The starting point for these structure is typically the Makefile within the application's Makefile. Among other variables it sets the path to the RIOT repository as `RIOTBASE`. ### Makefiles There is a number of special Makefiles in RIOT: - `Makefile.include` in RIOT module directories: appends target-specific information to variables like `INCLUDES`, setting the include paths, etc. - `Makefile.include` in `RIOTBASE`: Part of the internal build system architecture and should be included in an application's `Makefile` as the last line. - `Makefile.base`: Meant for inclusion as the last line in a RIOT module's `Makefile`. - `Makefile.dep` serves to define dependencies for RIOT modules. - `makefiles/vars.inc.mk`: All RIOT specific variables used in the Make build system are listed and briefly explained in Makefile.vars. Unless specified otherwise, make will create an elf-file as well as an Intel hex file in the `bin` folder of your application directory.