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Before, the longterm_tick_timer had special handling in update_shortterm. This approach was bad because the longterm_tick_timer's shooting microseconds time had different semantics like the rest and thus it could end up in a blocking position in the priority queue at some point in time, although it should get executed at another point in time. Made the longterm_tick_timer handling / meaning of its microseconds the same as the other timers and also removed seconds, because it is now the same as longertm_tick_timer.absolute.seconds. See also https://github.com/RIOT-OS/RIOT/pull/2515