doc: add detailed scheduler documentation
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* @defgroup core_sched Scheduler
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* @defgroup core_sched Scheduler
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* @ingroup core
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* @ingroup core
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* @brief The RIOT scheduler
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* @brief The RIOT scheduler
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* @details
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*
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* RIOT features a tickless, preemptive, priority based scheduler.
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* Context switches can occur either preemptively (i.e. on interrupts),
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* voluntarily, or when a blocking operation (like `msg_receive()`) is
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* executed.
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* Being tickless means it does not have a timer that fires
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* periodically in order to emulate concurrent execution by switching
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* threads continuously.
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*
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* ## Priorities:
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*
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* Every thread is given a priority on creation. The priority values
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* are "order" or "nice" values, i.e. a higher value means a lower
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* priority.
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*
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* ### Example:
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*
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* Given threads with priorities A=6, B=1, and C=3, B has the highest
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* priority.
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*
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* A higher priority means that the scheduler will run this thread
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* whenever it becomes runnable instead of a thread with a lower
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* priority.
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* In case of equal priorities, the threads are scheduled in a
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* semi-cooperative fashion. That means that unless an interrupt
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* happens, threads with the same priority will only switch due to
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* voluntary or implicit context switches.
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*
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* ## Interrupts:
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*
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* When an interrupt occurs, e.g. because a timer fired or a network
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* packet was received, the active context is saved and an interrupt
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* service routine (ISR) that handles the interrupt is executed in
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* another context.
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* When the ISR is finished, the `::sched_context_switch_request` flag
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* can be checked. In case it is set, the `sched_run()` function is
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* called to determine the next active thread. (In the special case
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* that the ISR knows that it can not enable a thread switch, this
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* check can of course be omitted.)
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* If the flag is not set, the original context is being restored and
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* the thread resumes immediately.
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*
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* ## Voluntary Context Switches:
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*
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* There are two function calls that can lead to a voluntary context
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* switch: `thread_yield()` and `thread_sleep()`.
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* While the latter disables (think blocks) the thread until it is
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* woken (think unblocked) again via `thread_wakeup()`, the former only
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* leads to a context switch in case there is another runnable thread
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* with at least the same priority.
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*
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* ## Implicit Context Switches:
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*
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* Some functions that unblock another thread, e.g. `msg_send()` or
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* `mutex_unlock()`, can cause a thread switch, if the target had a
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* higher priority.
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*
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*
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* @{
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* @{
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*
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*
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* @file sched.h
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* @file sched.h
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