Previously, external modules had to be individually added to both EXTERNAL_MODULE_DIRS and USEMODULE. If those where not in sync, this resulted in build errors. With this commit, search folders for external modules are added to EXTERNAL_MODULE_DIRS instead. So lets say the file system structure is like this ``` └── /path/to/external/modules ├── mod_a │ ├── Makefile │ ├── Makefile.dep │ ├── Makefile.include │ ├── foo.c │ └── include │ └── external_module.h └── mod_b ├── Makefile └── bar.c ``` One now adds `/path/to/external/modules` to EXTERNAL_MODULES and only with `USEMODULE += mod_a` the corresponding module, dependencies and include settings are actually used. Hence, it is possible to configure `EXTERNAL_MODULE_DIRS` from `~/.profile` or `~/.bashrc` once and never needs to worry about them again.
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Creating modules
Modules in RIOT are well-defined units of code that provide a set of features to your application. This includes also drivers and to a certain extent ports for CPUs and boards (with some exceptions, see the porting guide for further information).
The general structure
Like @ref creating-an-application "applications", modules are directories containing source files and a Makefile. Additionally their API can be defined in one or more header files, residing in the include path of their super-module.
E.g. the @ref sys_shell module is implemented in sys/shell and defines its
API in sys/include/shell.h and the @ref drivers_isl29020 driver is
implemented in drivers/isl29020 and defines its API in
drivers/include/isl29020.h.
A module's Makefile just needs to include Makefile.base in the RIOT
repository:
include $(RIOTBASE)/Makefile.base
If your module's name differs from the name of the directory it resides in you
need to set the MODULE macro in addition.
When compiled a module always provides a MODULE_<MODULENAME> macro to the
system. This way, other modules can check if the module is available in the
current configuration or not.
Modules can be used by adding their name to the USEMODULE macro of your
application's Makefile.
Pitfalls
The MODULE name should be unique or build breaks as modules overwrite the
same output file. This might for example lead to undefined reference to errors
in the linker which can be hard to track down.
This problem happened in the past for:
- Packages root directory (libfixmath/u8g2)
- boards/cpu/periph and their common boards/cpu/periph
Note: even if all boards and cpus implement the board and cpu modules, only
one is used in an application so there is no conflict.
Module dependencies
Your module may depend on other modules to minimize code duplication. These
dependencies are defined in Makefile.dep with the following syntax:
ifneq (,$(filter your_module,$(USEMODULE))) # if module in USEMODULE
USEMODULE += dep1 # add dependencies to USEMODULE
USEMODULE += dep2
endif
Note, that Makefile.dep is processed only once so you have to take care to
add the dependency block for your module before your dependencies pull in
their dependencies.
Modules outside of RIOTBASE
Modules can be defined outside RIOTBASE. In addition to add it to USEMODULE
the user needs to add the directory (or directories) containing external modules
to EXTERNAL_MODULE_DIRS.
External modules can optionally define the following files:
Makefile.includefile to set global build configuration likeCFLAGSor add API headers include paths to theUSEMODULE_INCLUDESvariable.Makefile.depfile to set module dependencies
NOTE: The name of an external module must be unique (both in regard to other
external modules, as well to native RIOT modules). Additionally, the
directory containing the module must match the module name, e.g.
module foo must be located in <PATH_IN_EXTERNAL_MODULE_DIRS>/foo.
An example can be found in
tests/external_module_dirs
Pseudomodules
Pseudomodules are modules that are not static libraries, i.e. do not generate a
<module name>.a file.
To create a pseudomodule just add its name to makefiles/pseudomodules.inc.mk
with PSEUDOMODULES += <modulename> in alphabetical order.
A Pseudomodule may or may not have a source file associated with it. To make the distinction between them we will refer to those that don't as true-Pseudomodules.
The main use case for true-Pseudomodules is to provide base information for
dependencies to other modules or information to the code base via the
MODULE_<MODULENAME> macro.
Pseudomodules with source code exist under a "real" MODULE since they will
generate a <pseudomodule_name>.o file grouped under that MODULEs
<module_name>.a file.
These modules appear in RIOT under two forms:
- Conditionally included source files:
foo/
|----foo_bar.c
|----foo.c
|----Makefile
In foo/Makefile you add the source file to the SRC variable, conditioned on
the Pseudomodule inclusion
ifneq (,$(filter foo_bar,$(USEMODULE)))
SRC += foo_bar.c
endif
See sys/net/ble/skald for an example in code.
- Using the
SUBMODULESmechanism:
foo/
|----spam.c
|----ham.c
|----eggs.c
|----Makefile
# make all code end up in "foo_bar.a", this can be any name
MODULE := foo_bar
# ensure that "foo_ham" or "bar_foo_ham" builds "foo_ham.c".
BASE_MODULE := foo
# list of source files that are not SUBMODULES
SRC := spam.c
# enable submodules by setting SUBMODULES = 1
SUBMODULES = 1
When using SUBMODULES in a MODULE all SRC file excluded from foo/Makefile
will be considered SUBMODULES. In the example above ham.c and eggs.c.
These source files will be conditionally included depending if the modules have
been added, i.e. USEMODULE += foo_ham foo_eggs (it's the same as case 1 but
handled automatically in Makefile.base).
The SUBMODULES mechanism is more flexible since BASE_MODULE allows matching
the only parts of compounded module names and only match against part of that name.
See sys/ztimer/Makefile for an example in code.
SUBMODULES can also be true-pseudomodules.
Helper tools
To help you start writing a module, the RIOT build system provides the
generate-module make target. It is a wrapper around the
riotgen command line tool that is helpful
when starting to implement a module: all required files are generated with
copyright headers, doxygen groups, etc, so you can concentrate on the module
implementation.
The module source files are created in the sys directory.
Usage:
From the RIOT base directory, run:
make generate-module
Then answer a few questions about the driver:
- Module name: enter a name for your module. It will be used as both the name
of the module directory under sys, where the source files are created, and
the build system module (used with
USEMODULE). - Module doxygen name: Enter the name of module, as displayed in the Doxygen documentation.
- Brief doxygen description: Describe in one line what is this module about.
Other global information (author name, email, organization) should be retrieved automatically from your git configuration.
Once completed, the module files are located in
sys/<module name>/<module name>.c and sys/include/<module name>.h.